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This is the UV layout I used to easily distinguish the different materials in Substance.

This is the UV layout I used to easily distinguish the different materials in Substance.

Reference

Reference

This asset is part of a bigger project that I am doing in collaboration with Sabrina Nielsen. We are creating a diner from the 40s.
Based on a Wurlitzer 1015.
Textures to come. I still have to tweak a few things with the topology and the modeling but it's getting there!