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Ancient royal jewelry

Jewelry in context. Did the modeling and texture of the jewelry, modeling and sim of the dress and blend shapes.

Jewelry in context. Did the modeling and texture of the jewelry, modeling and sim of the dress and blend shapes.

Jewelry in context. Did the modeling and texture of the jewelry, modeling and sim of the dress and blend shapes.

Jewelry in context. Did the modeling and texture of the jewelry, modeling and sim of the dress and blend shapes.

Jewelry in context. Did the modeling and texture of the jewelry, modeling and sim of the dress and blend shapes.

Jewelry in context. Did the modeling and texture of the jewelry, modeling and sim of the dress and blend shapes.

Also did a grimy variation on some of the jewelry. Some assets ended up not having a shiny version.

Also did a grimy variation on some of the jewelry. Some assets ended up not having a shiny version.

Also did a grimy variation on some of the jewelry. Some assets ended up not having a shiny version.

Also did a grimy variation on some of the jewelry. Some assets ended up not having a shiny version.

Also did a grimy variation on some of the jewelry. Some assets ended up not having a shiny version.

Also did a grimy variation on some of the jewelry. Some assets ended up not having a shiny version.

Dropping some of the refs we had for some of the assets.

Dropping some of the refs we had for some of the assets.

Here are some jewelry for an ancient Assyrian queen that I modeled, unwrapped and textured (the shots in context include other artists' work). Had a lot of fun making these! They will be used in a documentary (to be released). We were also tasked to make grimy variations for some of the jewelry along with new assets. The dress was made in Marvelous designer, with MASH in Maya for the gold details. I didn't do the character, environment or dress textures, which were made by other talented artists.