Angel model sculpted for an unreleased project (May 2022). Was created for an ancient cemetery scene. I kept the polygon count low because of the sheer size of the scene and since it was not seen up close.
Clothing done in Marvelous Designer. I had so much fun playing around with the software!
Sculpted in zBrush.
Textures done by Sydney Dufresne-Kalaschnick https://sydney_decay.artstation.com/